…focusing on video games? Really?
Yep.
Games and Culture’s scope will include the socio-cultural, political, and economic dimensions of gaming from a wide variety of perspectives, including textual analysis, political economy, cultural studies, ethnography, critical race studies, gender studies, media studies, public policy, international relations, and communication studies.
Does this mean I can finally finish Half Life 2 and call it research?
(Via Science Blog.)